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HomoAugmented
Contemporary dance work where the body and its interaction with virtual reality environments are explored. This work proposes a narrative of a timeless future in which the dichotomy that has arisen between two different ontological matters -the organic and the virtual- reaches a point of maximum tension and loss of meaning. This event constitutes a mythological story about the birth of that "posthuman" - Homo Augmented - which will inhabit and populate the new reality that emerges after the cataclysm that ends the world as we know it.
This work was done in Unity using the Oculus Integration to visualize virtual reality. On the other hand, Machine Learning was used to track the dancer's body so that it can be seen his own body in virtual reality through an Avatar that moves in real time according to the dancer's movements.
https://www.youtube.com/watch?v=EMVElL1Zf10&t=199s
https://www.youtube.com/watch?v=UDJ4IQsRy1E